Uproar
Independent MP Doctor Scaramouche has been called to the capital. But the rift deepens between the opinions of Ants and Grasshoppers, and a new bill is on the way… Will him and his new assistant take care of all that uproar in Bug Parliament?
Controls
- Examination phase:
- Click on examinable to interact
- Hold click & drag to move view
- Long-press to show all examinables
- Bullet phase:
- Click on pheromones to slash them before they exit the screen
History
This game was originally made for the Godot Wild Jam #53. Theme: Assembly Required. It got 3rd place out of 175 participants!
Wild cards used in this game: "Four color limit", and "Thermometer". I also tried to keep the game very small (the PCK file is about 360 KB zipped).
Download
Download NowName your own price
Click download now to get access to the following files:
uproar05-android.apk 23 MB
uproar05-android.apk.idsig 197 kB
uproar05-win64.zip 12 MB
uproar05-x11.zip 13 MB
Development log
- Uproar 0.5Sep 08, 2025
- Uproar quits the Play Store and approaches version 0.5Jul 24, 2025
- Web version 0.4 is here, and it's smolJan 30, 2024
- What's next for Uproar?Jan 21, 2024
- Uproar OverhauledSep 09, 2023
- Uproar for Android is now completely freeJun 18, 2023
- Uproar on the Play StoreFeb 14, 2023
- Jam results, published OST, and more!Jan 30, 2023





Comments
Log in with itch.io to leave a comment.
Brilliant concept, and both smartly and beautifully executed with nuance and wit. The thing is, I gave up after the 15th try with that bullet phase thing in the second Debate phase. I'd really like to be able to finish it, but I played this game for logic and story, and I was really put off by having to struggle through unnecessary "bullet-time" interruptions with a cursor I can't even see. You've done wonderful work, but if I wanted to play Burrito Bison, that's what I would have done.
Thanks for playing. Can you be more specific about not being able to see the cursor? Is it completely invisible (which would be a bug, no pun intented) or too small/low-contrast in the context of bullet time?
I can add a custom, high-contrast, insect-themed cursor in the next version if that helps. Now that I think of it, I could also lower the threshold with each try.
Well, I was playing full screen, and the cursor simply stayed as standard arrow icon. It was small and low contrast enough with the background that I found myself losing track of it quite a lot, so much that I had to pause to reacquire it, which invariably led to missing a few of the word bubbles. I frequently found that I'd moved the mouse off the screen, and so reactively jerked the cursor back and forth, which made it even harder to find the cursor again. I could probably have made it work if I'd kept trying, but it became more frustrating than fun, and that was enough to make me quit. I was far more interested in the actual ideas and logic than the bullet-game, so that was disappointing.
Thanks for the details. I guess a custom (bigger) cursor seems like the solution (maybe a crosshair one in the bullet phase), I'll see what I can come up with.
Hi, I just published Uproar 0.5, with a new cursor (which is a little fly) and lowered difficulty after failing a phase.
Thanks again for the remarks!
Woah, this is impressively good!
It captures the epicness of a good Ace Attorney episode, but on a background of political solidarity/anarchism.
Manages to slide in some cool dialogues despite the small scope.
Very cool
No kidding!
Thanks very much! ^^