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Firefox / LibreWolf doesn’t support WebGL but Chromium works fine.

GLctx is undefined

(1 edit)

Interesting, I have no problem on Firefox 136.0.4 on Linux. I found a compilation flag that could work and built with it, ready to publish after the rating period.

EDIT: I tested it, that won't work. No way around WebGL2. But that's why the native build exists! :p

Yeah, looks like a feature to protect against fingerprinting. It’s a shame that Godot „crashes” however.

I couldn’t find an issue on it.

Kudos to Doubi for highlighting this idea.